view pytouhou/ui/sdl/texture.pxd @ 557:0f2af7552462

Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents b895ed2de71f
children a6af3ff86612
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from pytouhou.lib.sdl cimport Font
from pytouhou.lib.sdl cimport Surface, Window

cdef class TextureManager:
    cdef object loader
    cdef Window window

    cdef void load(self, dict anms) except *
    cdef load_texture(self, Surface texture)

cdef class FontManager:
    cdef Font font
    cdef Window window

    cdef void load(self, dict labels) except *