Mercurial > touhou
view pytouhou/game/face.py @ 792:11bc22bad1bf
python: Replace the image crate with png
We weren’t using any of its features anyway, so the png crate is exactly what
we need, without the many heavy dependencies of image.
https://github.com/image-rs/image-png/pull/670 will eventually make it even
faster to build.
| author | Link Mauve <linkmauve@linkmauve.fr> |
|---|---|
| date | Sat, 17 Jan 2026 22:22:25 +0100 |
| parents | e35bef07290d |
| children |
line wrap: on
line source
# -*- encoding: utf-8 -*- ## ## Copyright (C) 2012 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## from pytouhou.game.element import Element from pytouhou.game.sprite import Sprite from pytouhou.vm import ANMRunner class Face(Element): __slots__ = ('_anms', 'side') def __init__(self, anms, effect, side): Element.__init__(self, (-32, -16)) self._anms = anms self.sprite = Sprite() self.anmrunner = ANMRunner(self._anms[0][0][0], side * 2, self.sprite) self.side = side self.load(0) self.animate(effect) #FIXME: the same as game.effect. self.sprite.allow_dest_offset = True def animate(self, effect): self.anmrunner.interrupt(effect) def load(self, index): self.sprite.anm, self.sprite.texcoords = self._anms[self.side][index] def update(self): self.anmrunner.run_frame()
