view pytouhou/game/face.py @ 792:11bc22bad1bf

python: Replace the image crate with png We weren’t using any of its features anyway, so the png crate is exactly what we need, without the many heavy dependencies of image. https://github.com/image-rs/image-png/pull/670 will eventually make it even faster to build.
author Link Mauve <linkmauve@linkmauve.fr>
date Sat, 17 Jan 2026 22:22:25 +0100
parents e35bef07290d
children
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# -*- encoding: utf-8 -*-
##
## Copyright (C) 2012 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
##
## This program is free software; you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published
## by the Free Software Foundation; version 3 only.
##
## This program is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##


from pytouhou.game.element import Element
from pytouhou.game.sprite import Sprite
from pytouhou.vm import ANMRunner


class Face(Element):
    __slots__ = ('_anms', 'side')

    def __init__(self, anms, effect, side):
        Element.__init__(self, (-32, -16))

        self._anms = anms
        self.sprite = Sprite()
        self.anmrunner = ANMRunner(self._anms[0][0][0], side * 2, self.sprite)
        self.side = side
        self.load(0)
        self.animate(effect)

        #FIXME: the same as game.effect.
        self.sprite.allow_dest_offset = True


    def animate(self, effect):
        self.anmrunner.interrupt(effect)


    def load(self, index):
        self.sprite.anm, self.sprite.texcoords = self._anms[self.side][index]


    def update(self):
        self.anmrunner.run_frame()