Mercurial > touhou
view pytouhou/game/text.pxd @ 792:11bc22bad1bf
python: Replace the image crate with png
We weren’t using any of its features anyway, so the png crate is exactly what
we need, without the many heavy dependencies of image.
https://github.com/image-rs/image-png/pull/670 will eventually make it even
faster to build.
| author | Link Mauve <linkmauve@linkmauve.fr> |
|---|---|
| date | Sat, 17 Jan 2026 22:22:25 +0100 |
| parents | a6af3ff86612 |
| children |
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from pytouhou.game.element cimport Element from pytouhou.game.sprite cimport Sprite from pytouhou.utils.interpolator cimport Interpolator cdef class Glyph(Element): pass cdef class Widget(Element): cdef public object update cdef public bint changed cdef unsigned long frame cdef object back_anm #def update(self) cdef class GlyphCollection(Widget): cdef Sprite ref_sprite cdef object anm cdef list glyphes cdef long xspacing cpdef set_length(self, unsigned long length) cpdef set_sprites(self, list sprite_indexes) cpdef set_color(self, text=*, color=*) cpdef set_alpha(self, unsigned char alpha) cdef class Text(GlyphCollection): cdef bytes text cdef unsigned long timeout, duration, start cdef long shift cdef Interpolator fade_interpolator cdef unsigned char alpha cpdef set_text(self, text) #def timeout_update(self) #def move_timeout_update(self) #def fadeout_timeout_update(self) cdef bint fade(self, unsigned long duration, unsigned char alpha, formula=*) except True cpdef set_timeout(self, unsigned long timeout, str effect=*, unsigned long duration=*, unsigned long start=*) cdef class Counter(GlyphCollection): cdef long value cpdef set_value(self, long value) cdef class Gauge(Element): cdef public long value, max_length, maximum cpdef set_value(self, long value) cpdef update(self) cdef class NativeText(Element): cdef public object update cdef unicode text cdef str align #TODO: use a proper enum. cdef unsigned long frame, timeout, duration, start cdef double to[2] cdef double end[2] cdef list gradient cdef Interpolator fade_interpolator, offset_interpolator #XXX cdef public bint shadow cdef public long width, height cdef public unsigned char alpha cdef public object texture #def normal_update(self) #def timeout_update(self) #def move_timeout_update(self) #def move_ex_timeout_update(self) #def fadeout_timeout_update(self) cdef bint fade(self, unsigned long duration, unsigned char alpha, formula=*) except True cdef bint move_in(self, unsigned long duration, double x, double y, formula=*) except True cpdef set_timeout(self, unsigned long timeout, str effect=*, unsigned long duration=*, unsigned long start=*, to=*, end=*)
