Mercurial > touhou
view pytouhou/game/player.pxd @ 538:1abb6f7db8cc
Don’t retrieve the keyboard_state pointer at each frame.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 24 Apr 2014 20:01:42 +0200 |
parents | 6be9c99a3a24 |
children | a6af3ff86612 |
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from pytouhou.game.element cimport Element from pytouhou.game.game cimport Game cdef class Player(Element): cdef public Game _game cdef public long death_time cdef public bint touchable, focused cdef public long character, score, effective_score, lives, bombs, power cdef public long graze, points cdef long number cdef long invulnerable_time, power_bonus, continues, continues_used, miss, cdef long bombs_used cdef object anm cdef tuple speeds cdef long fire_time, bomb_time, direction cdef void set_anim(self, index) except * cdef void play_sound(self, str name) except * cdef void collide(self) except * cdef void fire(self) except * cpdef update(self, long keystate)