view data/ST/face00a.script @ 610:1b31169dc344

Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:52:18 +0100
parents 016f6b937893
children
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ENTRY 0
Name: data/face/face.png
#Name2: data/face/face03b_a.png
Format: 1
Width: 256
Height: 256

Sprite: 0 128*256+0+0
Sprite: 1 128*256+128+0

Script: 0
Instruction: 0 0 1 0
Instruction: 0 0 15

script: 1
instruction: 0 0 1 0
instruction: 0 0 15

script: 2
instruction: 0 0 1 0
instruction: 0 0 15

script: 3
instruction: 0 0 1 0
instruction: 0 0 15