Mercurial > touhou
view pytouhou/game/bullettype.pxd @ 610:1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:52:18 +0100 |
parents | 8038f1957b71 |
children |
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cdef class BulletType: cdef public long type_id cdef long anim_index, hitbox_size, cancel_anim_index cdef long launch_anim2_index, launch_anim4_index, launch_anim8_index cdef tuple launch_anim_offsets cdef float launch_anim_penalties[3] cdef object anm