Mercurial > touhou
view pytouhou/game/effect.pxd @ 610:1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:52:18 +0100 |
parents | cae83b963695 |
children | cd8a2baf468c |
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from pytouhou.game.element cimport Element from pytouhou.utils.interpolator cimport Interpolator cdef class Effect(Element): cpdef update(self) cdef class Particle(Effect): cdef long frame, duration cdef Interpolator pos_interpolator cpdef update(self)