Mercurial > touhou
view pytouhou/utils/vector.pxd @ 610:1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:52:18 +0100 |
parents | 7f016dfbdfb1 |
children |
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cdef struct Vector: float x, y, z cdef Vector sub(Vector vec1, Vector vec2) cdef Vector cross(Vector vec1, Vector vec2) cdef float dot(Vector vec1, Vector vec2) nogil cdef Vector normalize(Vector vec)