Mercurial > touhou
view anmviewer @ 490:1b532e7dd521
Decrease PBG3 loading time by improving lzss and bitstream integration.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 04 Oct 2013 14:28:49 +0200 |
parents | 77c0e9a53795 |
children |
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#!/usr/bin/env python2 # -*- encoding: utf-8 -*- ## ## Copyright (C) 2011 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## import argparse import os from pytouhou.ui.window import Window from pytouhou.resource.loader import Loader from pytouhou.ui.anmrenderer import ANMRenderer def main(path, data, name, script, entry, sprites, fixed_pipeline): resource_loader = Loader() resource_loader.scan_archives(os.path.join(path, name) for name in data) window = Window((384, 448), fixed_pipeline=fixed_pipeline, sound=False) # Get out animation anm = resource_loader.get_anm(name) renderer = ANMRenderer(window, resource_loader, anm[entry], script, sprites) window.set_runner(renderer) window.run() parser = argparse.ArgumentParser(description='Viewer of ANM files, archives containing animations used in Touhou games.') parser.add_argument('data', metavar='DAT', default=('CM.DAT', 'ST.DAT'), nargs='*', help='Game’s .DAT data files') parser.add_argument('-p', '--path', metavar='DIRECTORY', default='.', help='Game directory path.') parser.add_argument('--anm', metavar='ANM', required=True, help='Select an ANM') parser.add_argument('--script', metavar='SCRIPT', type=int, default=0, help='First script to play') parser.add_argument('--entry', metavar='ENTRY', type=int, default=0, help='Entry to display, in multi-entries ANMs.') parser.add_argument('--sprites', action='store_true', default=False, help='Display sprites instead of scripts.') parser.add_argument('--fixed-pipeline', action='store_true', help='Use the fixed pipeline instead of the new programmable one.') args = parser.parse_args() main(args.path, tuple(args.data), args.anm, args.script, args.entry, args.sprites, args.fixed_pipeline)