view data/ST/face03a.script @ 559:1be60813f7cb

Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents f0e6ae22d29a
children 016f6b937893
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ENTRY 0
Name: data/face/face42.png
#Name2: data/face/face03b_a.png
Format: 1
Width: 256
Height: 256

Sprite: 0 128*256+0+0
Sprite: 1 128*256+128+0