view data/ST/stg1enm.script @ 559:1be60813f7cb

Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents f0e6ae22d29a
children
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ENTRY 0
Name: data/stg1enm/stg1enm.png
Format: 1
Width: 256
Height: 256

Sprite: 0 56*56+1+1
Sprite: 1 15*30+1+226

Script: 0
Instruction: 0 0 1 0
Instruction: 0 0 10 0.0f 0.0f 0.2f
Instruction: 1000 0 15

Script: 3
Instruction: 0 0 1 1
Instruction: 0 0 15