view pytouhou/game/effect.pxd @ 559:1be60813f7cb

Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents cae83b963695
children cd8a2baf468c
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from pytouhou.game.element cimport Element
from pytouhou.utils.interpolator cimport Interpolator

cdef class Effect(Element):
    cpdef update(self)


cdef class Particle(Effect):
    cdef long frame, duration
    cdef Interpolator pos_interpolator

    cpdef update(self)