Mercurial > touhou
view pytouhou/game/orb.pxd @ 559:1be60813f7cb
Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 30 May 2014 16:40:36 +0200 |
parents | b32cef75df59 |
children |
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from pytouhou.game.element cimport Element from pytouhou.game.sprite cimport Sprite cdef class Orb(Element): cdef public double offset_x, offset_y cdef Element player cdef object fire cpdef update(self)