view pytouhou/ui/sdl/texture.pxd @ 559:1be60813f7cb

Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents b895ed2de71f
children a6af3ff86612
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from pytouhou.lib.sdl cimport Font
from pytouhou.lib.sdl cimport Surface, Window

cdef class TextureManager:
    cdef object loader
    cdef Window window

    cdef void load(self, dict anms) except *
    cdef load_texture(self, Surface texture)

cdef class FontManager:
    cdef Font font
    cdef Window window

    cdef void load(self, dict labels) except *