Mercurial > touhou
view pytouhou/game/effect.py @ 399:1c773544eaeb
Make the background use a single vbo and offsets, just like the 2D code.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Tue, 12 Feb 2013 19:19:31 +0100 |
parents | ac2891afb0bb |
children | c9433188ffdb |
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# -*- encoding: utf-8 -*- ## ## Copyright (C) 2011 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## from pytouhou.game.sprite import Sprite from pytouhou.vm.anmrunner import ANMRunner from pytouhou.utils.interpolator import Interpolator class Effect(object): def __init__(self, pos, index, anm_wrapper): self.sprite = Sprite() self.anmrunner = ANMRunner(anm_wrapper, index, self.sprite) self.anmrunner.run_frame() self.removed = False self.objects = [self] self.x, self.y = pos def update(self): if self.anmrunner and not self.anmrunner.run_frame(): self.anmrunner = None if self.sprite: if self.sprite.removed: self.sprite = None self.removed = True class Particle(Effect): def __init__(self, pos, index, anm_wrapper, amp, game, reverse=False, duration=24): Effect.__init__(self, pos, index, anm_wrapper) self.frame = 0 self.duration = duration random_pos = (self.x + amp * game.prng.rand_double() - amp / 2, self.y + amp * game.prng.rand_double() - amp / 2) if not reverse: self.pos_interpolator = Interpolator((self.x, self.y), 0, random_pos, duration, formula=(lambda x: 2. * x - x ** 2)) else: self.pos_interpolator = Interpolator(random_pos, 0, (self.x, self.y), duration, formula=(lambda x: 2. * x - x ** 2)) self.x, self.y = random_pos def update(self): Effect.update(self) self.pos_interpolator.update(self.frame) self.x, self.y = self.pos_interpolator.values self.frame += 1