view pytouhou/ui/opengl/sprite.pxd @ 591:2dfa4aa135d2

Make the SDLError exception class automatically call SDL_GetError().
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 15 Oct 2014 13:17:07 +0200
parents 53fa73932e9a
children
line wrap: on
line source

from pytouhou.game.sprite cimport Sprite

cdef struct RenderingData:
    float pos[12]
    float left, right, bottom, top
    unsigned char color[4]
    long key

cdef RenderingData* get_sprite_rendering_data(Sprite sprite) nogil
cdef void render_sprite(Sprite sprite) nogil