view pytouhou/formats/__init__.py @ 401:3ce4065840e9

Calculate the fog per-fragment and remove the fixed-pipeline glFog* functions; now both vertex shaders are the same.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 14 Feb 2013 20:07:23 +0100
parents 70e2ed71b09c
children
line wrap: on
line source

"""Touhou games file formats handling.

This package provides modules to handle the various proprietary file formats
used by Touhou games.
"""

class WrongFormatError(Exception):
    pass

class ChecksumError(Exception):
    pass