Mercurial > touhou
view pytouhou/utils/helpers.py @ 401:3ce4065840e9
Calculate the fog per-fragment and remove the fixed-pipeline glFog* functions; now both vertex shaders are the same.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 14 Feb 2013 20:07:23 +0100 |
parents | 3da4de9decd0 |
children | 04ae31809dc7 |
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# -*- encoding: utf-8 -*- ## ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## from logging import StreamHandler, Formatter, getLogger def get_logger(name): handler = StreamHandler() formatter = Formatter(fmt='[%(name)s] [%(levelname)s]: %(message)s') handler.setFormatter(formatter) logger = getLogger(name) logger.addHandler(handler) logger.propagate = False return logger def read_string(file, size, encoding=None): data = file.read(size) try: data = data[:data.index(b'\x00')] except ValueError: pass if encoding: return data.decode(encoding) else: return data