Mercurial > touhou
view music.py @ 525:43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 18 Dec 2013 18:15:45 +0100 |
parents | b0b8825296d0 |
children |
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#!/usr/bin/env python2 # -*- encoding: utf-8 -*- ## ## Copyright (C) 2012 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## import argparse import os import pyximport pyximport.install() from pytouhou.resource.loader import Loader from pytouhou.ui.music import InfiniteWaveSource, ZwavSource from pyglet.app import run def get_wav_source(bgm, resource_loader): posname = bgm.replace('bgm/', '').replace('.mid', '.pos') track = resource_loader.get_track(posname) wavname = os.path.join(resource_loader.game_dir, bgm.replace('.mid', '.wav')) try: source = InfiniteWaveSource(wavname, track.start, track.end) except IOError: source = None return source def get_zwav_source(track, resource_loader): fmt = resource_loader.get_fmt('thbgm.fmt') try: source = ZwavSource('thbgm.dat', fmt[track]) except IOError: source = None return source def main(path, track, zwav, data): resource_loader = Loader(path) resource_loader.scan_archives(data) if not zwav: source = get_wav_source('bgm/th06_%02d.mid' % track, resource_loader) else: source = get_zwav_source(track, resource_loader) source.play() run() pathsep = os.path.pathsep default_data = (pathsep.join(('MD.DAT', 'th6*MD.DAT', '*MD.DAT', '*md.dat')),) parser = argparse.ArgumentParser(description='Player for Touhou 6 music.') parser.add_argument('data', metavar='DAT', default=default_data, nargs='*', help='Game’s data files') parser.add_argument('-p', '--path', metavar='DIRECTORY', default='.', help='Game directory path.') parser.add_argument('-t', '--track', metavar='TRACK', type=int, required=True, help='The track to play, in game order.') parser.add_argument('-z', '--zwav', action='store_true', default=False, help='Must be set when playing from PCB or newer.') args = parser.parse_args() main(args.path, args.track, args.zwav, tuple(args.data))