view pytouhou/game/bullettype.pxd @ 525:43ecf0f98f4d

Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 18 Dec 2013 18:15:45 +0100
parents 8038f1957b71
children
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cdef class BulletType:
    cdef public long type_id
    cdef long anim_index, hitbox_size, cancel_anim_index
    cdef long launch_anim2_index, launch_anim4_index, launch_anim8_index
    cdef tuple launch_anim_offsets
    cdef float launch_anim_penalties[3]
    cdef object anm