Mercurial > touhou
view pytouhou/game/bullettype.pxd @ 525:43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 18 Dec 2013 18:15:45 +0100 |
parents | 8038f1957b71 |
children |
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cdef class BulletType: cdef public long type_id cdef long anim_index, hitbox_size, cancel_anim_index cdef long launch_anim2_index, launch_anim4_index, launch_anim8_index cdef tuple launch_anim_offsets cdef float launch_anim_penalties[3] cdef object anm