Mercurial > touhou
view pytouhou/game/lasertype.pxd @ 525:43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 18 Dec 2013 18:15:45 +0100 |
parents | 8038f1957b71 |
children |
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cdef class LaserType: cdef long anim_index, launch_sprite_idx cdef tuple launch_anim_offsets cdef object anm