Mercurial > touhou
view pytouhou/utils/vector.pxd @ 525:43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 18 Dec 2013 18:15:45 +0100 |
parents | 7f016dfbdfb1 |
children |
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cdef struct Vector: float x, y, z cdef Vector sub(Vector vec1, Vector vec2) cdef Vector cross(Vector vec1, Vector vec2) cdef float dot(Vector vec1, Vector vec2) nogil cdef Vector normalize(Vector vec)