Mercurial > touhou
view pytouhou/game/lasertype.py @ 467:5bb7d2c0ff46
Fix lasers sprite handling
author | Thibaut Girka <thib@sitedethib.com> |
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date | Thu, 12 Sep 2013 14:43:38 +0200 |
parents | c9433188ffdb |
children | d1f0bb0b7a17 |
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class LaserType(object): def __init__(self, anm, anim_index, launch_sprite_idx=140, launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)): self.anm = anm self.anim_index = anim_index self.launch_sprite_idx = launch_sprite_idx self.launch_anim_offsets = launch_anim_offsets