view pytouhou/ui/gamerenderer.pxd @ 467:5bb7d2c0ff46

Fix lasers sprite handling
author Thibaut Girka <thib@sitedethib.com>
date Thu, 12 Sep 2013 14:43:38 +0200
parents 36bc577b2392
children feecdb4a8928
line wrap: on
line source

from pytouhou.utils.matrix cimport Matrix
from .background cimport BackgroundRenderer
from .renderer cimport Renderer, Framebuffer
from .shader cimport Shader

cdef class GameRenderer(Renderer):
    cdef Matrix game_mvp, interface_mvp, proj
    cdef Shader game_shader, background_shader, interface_shader, passthrough_shader
    cdef Framebuffer framebuffer
    cdef BackgroundRenderer background_renderer

    cdef void load_background(self, background)
    cdef void start(self, game)
    cdef void render(self, game, window)
    cdef void render_game(self, game)
    cdef void render_text(self, texts)
    cdef void render_interface(self, interface, game_boss)