Mercurial > touhou
view data/ST/stg1bg.script @ 651:5f02984dd12a
Fix SHIFT_JIS parsing to not include nul bytes.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Thu, 08 Aug 2019 17:13:20 +0200 |
parents | f0e6ae22d29a |
children |
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ENTRY 0 Name: data/stg1bg/stg1bg.png #Name2: data/stg1bg/stg1bg_a.png Format: 1 Width: 256 Height: 256 Sprite: 0 81*46+33+52 Sprite: 1 38*24+57+25 Sprite: 2 22*20+33+25 Sprite: 3 22*20+97+25 Sprite: 4 38*22+57+1 Sprite: 5 54*97+201+158 Sprite: 6 14*50+33+158 Sprite: 7 14*50+47+158 Sprite: 8 30*30+33+100 Sprite: 9 30*24+33+132 Sprite: 10 30*254+1+1 Sprite: 11 10*58+65+101 # Road Script: 0 Instruction: 0 0 1 0 Instruction: 0 0 23 Instruction: 0 0 15 # Blue car part 1 Script: 1 Instruction: 0 0 1 1 Instruction: 0 0 9 0.0f 1.570796f 0.0f Instruction: 0 0 15 # Blue car part 2 Script: 2 Instruction: 0 0 1 2 Instruction: 0 0 9 1.570796f 0.0f 0.0f Instruction: 0 0 15 # Blue car part 3 Script: 3 Instruction: 0 0 1 3 Instruction: 0 0 9 1.570796f 0.0f 0.0f Instruction: 0 0 15 # Blue car part 4 Script: 4 Instruction: 0 0 1 4 Instruction: 0 0 9 0.0f 0.0f 1.570796f Instruction: 0 0 15 # Red car part 1 Script: 5 Instruction: 0 0 1 1 Instruction: 0 0 23 Instruction: 0 0 9 1.570796f 0.0f 0.0f Instruction: 0 0 4 0xff000000 Instruction: 0 0 15 # Red car part 2 Script: 6 Instruction: 0 0 1 2 Instruction: 0 0 23 Instruction: 0 0 9 0.0f 1.570796f 0.0f Instruction: 0 0 4 0xff000000 Instruction: 0 0 15 # Red car part 3 Script: 7 Instruction: 0 0 1 3 Instruction: 0 0 23 Instruction: 0 0 9 0.0f 1.570796f 0.0f Instruction: 0 0 4 0xff000000 Instruction: 0 0 15 # Red car part 4 Script: 8 Instruction: 0 0 1 4 Instruction: 0 0 23 Instruction: 0 0 4 0xff000000 Instruction: 0 0 15 # Tree Script: 9 Instruction: 0 0 1 5 Instruction: 0 0 23 Instruction: 0 0 9 -1.570796f 0.0f -0.2f Instruction: 0 0 15 # Tree 2 Script: 10 Instruction: 0 0 1 5 Instruction: 0 0 23 Instruction: 0 0 9 -1.570796f 0.0f 0.2f Instruction: 0 0 15 # Grass Script: 11 Instruction: 0 0 1 6 Instruction: 0 0 23 Instruction: 0 0 15 # Grass boundary Script: 12 Instruction: 0 0 1 7 Instruction: 0 0 23 Instruction: 0 0 15 # Grass boundary 2 Script: 13 Instruction: 0 0 1 7 Instruction: 0 0 7 Instruction: 0 0 23 Instruction: 0 0 15 # Dirt Script: 14 Instruction: 0 0 1 8 Instruction: 0 0 23 Instruction: 0 0 15 # Water 1 Script: 15 Instruction: 0 0 1 9 Instruction: 0 0 23 Instruction: 0 0 15 # Flowing water Script: 16 Instruction: 0 0 1 10 Instruction: 0 0 23 Instruction: 0 0 28 0.1f Instruction: 1 0 5 12 # Border 1 Script: 17 Instruction: 0 0 1 11 Instruction: 0 0 23 Instruction: 0 0 15 # Border 2 Script: 18 Instruction: 0 0 1 11 Instruction: 0 0 23 Instruction: 0 0 7 Instruction: 0 0 15