Mercurial > touhou
view pytouhou/ui/gamerenderer.pxd @ 510:64a72df88de5
Make Window able to not initialise OpenGL.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 05 Dec 2013 01:40:31 +0100 |
parents | c622eaf64428 |
children | 2e8ceaa85d5c |
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from pytouhou.utils.matrix cimport Matrix from pytouhou.game.game cimport Game from .background cimport BackgroundRenderer from .renderer cimport Renderer, Framebuffer from .shader cimport Shader cdef class GameRenderer(Renderer): cdef Matrix game_mvp, interface_mvp, proj cdef Shader game_shader, background_shader, interface_shader, passthrough_shader cdef Framebuffer framebuffer cdef BackgroundRenderer background_renderer cdef void load_background(self, background) except * cdef void start(self, common) except * cdef void render(self, Game game) except * cdef void render_game(self, Game game) except * cdef void render_text(self, texts) except * cdef void render_interface(self, interface, game_boss) except *