view pytouhou/ui/gamerenderer.pxd @ 510:64a72df88de5

Make Window able to not initialise OpenGL.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 05 Dec 2013 01:40:31 +0100
parents c622eaf64428
children 2e8ceaa85d5c
line wrap: on
line source

from pytouhou.utils.matrix cimport Matrix
from pytouhou.game.game cimport Game
from .background cimport BackgroundRenderer
from .renderer cimport Renderer, Framebuffer
from .shader cimport Shader

cdef class GameRenderer(Renderer):
    cdef Matrix game_mvp, interface_mvp, proj
    cdef Shader game_shader, background_shader, interface_shader, passthrough_shader
    cdef Framebuffer framebuffer
    cdef BackgroundRenderer background_renderer

    cdef void load_background(self, background) except *
    cdef void start(self, common) except *
    cdef void render(self, Game game) except *
    cdef void render_game(self, Game game) except *
    cdef void render_text(self, texts) except *
    cdef void render_interface(self, interface, game_boss) except *