Mercurial > touhou
view pytouhou/ui/sdl/texture.pxd @ 587:6c9d8a3d853f
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 08 Oct 2014 18:34:27 +0200 |
parents | b895ed2de71f |
children | a6af3ff86612 |
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from pytouhou.lib.sdl cimport Font from pytouhou.lib.sdl cimport Surface, Window cdef class TextureManager: cdef object loader cdef Window window cdef void load(self, dict anms) except * cdef load_texture(self, Surface texture) cdef class FontManager: cdef Font font cdef Window window cdef void load(self, dict labels) except *