view pytouhou/utils/interpolator.py @ 20:6ebf9539c077

Handle more enemies types and movements
author Thibaut Girka <thib@sitedethib.com>
date Thu, 11 Aug 2011 12:13:48 +0200
parents 58bc264aba38
children 811cefefb5c8
line wrap: on
line source

class Interpolator(object):
    def __init__(self, values=()):
        self.values = tuple(values)
        self.start_values = tuple(values)
        self.end_values = tuple(values)
        self.start_frame = 0
        self.end_frame = 0


    def set_interpolation_start(self, frame, values):
        self.start_values = tuple(values)
        self.start_frame = frame


    def set_interpolation_end(self, frame, values):
        self.end_values = tuple(values)
        self.end_frame = frame


    def set_interpolation_end_frame(self, end_frame):
        self.end_frame = end_frame


    def set_interpolation_end_values(self, values):
        self.end_values = tuple(values)


    def update(self, frame):
        if frame >= self.end_frame:
            self.values = tuple(self.end_values)
            self.start_values = tuple(self.end_values)
            self.start_frame = frame
        else:
            truc = float(frame - self.start_frame) / float(self.end_frame - self.start_frame)
            self.values = tuple(start_value + truc * (end_value - start_value)
                                for (start_value, end_value) in zip(self.start_values, self.end_values))