view scripts/anmviewer @ 612:73f134f84c7f

Request a RGB888 context, since SDL2’s default of RGB332 sucks. On X11/GLX, it will select the first config available, that is the best one, while on EGL it will iterate over them to select the one closest to what the application requested. Of course, anything lower than RGB888 looks bad and we really don’t want that.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 26 Mar 2015 20:20:37 +0100
parents e15672733c93
children
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#!/usr/bin/env python3
# -*- encoding: utf-8 -*-
##
## Copyright (C) 2011 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
##
## This program is free software; you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published
## by the Free Software Foundation; version 3 only.
##
## This program is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##

import argparse
import os

from pytouhou.ui.window import Window
from pytouhou.resource.loader import Loader
from pytouhou.ui.anmrenderer import ANMRenderer


def main(path, data, name, script, entry, sprites, fixed_pipeline):
    resource_loader = Loader()
    resource_loader.scan_archives(os.path.join(path, name) for name in data)

    window = Window((384, 448), fixed_pipeline=fixed_pipeline, sound=False)

    # Get out animation
    anm = resource_loader.get_anm(name)
    renderer = ANMRenderer(window, resource_loader, anm[entry], script, sprites)
    window.set_runner(renderer)
    window.run()


parser = argparse.ArgumentParser(description='Viewer of ANM files, archives containing animations used in Touhou games.')

parser.add_argument('data', metavar='DAT', default=('CM.DAT', 'ST.DAT'), nargs='*', help='Game’s .DAT data files')
parser.add_argument('-p', '--path', metavar='DIRECTORY', default='.', help='Game directory path.')
parser.add_argument('--anm', metavar='ANM', required=True, help='Select an ANM')
parser.add_argument('--script', metavar='SCRIPT', type=int, default=0, help='First script to play')
parser.add_argument('--entry', metavar='ENTRY', type=int, default=0, help='Entry to display, in multi-entries ANMs.')
parser.add_argument('--sprites', action='store_true', default=False, help='Display sprites instead of scripts.')
parser.add_argument('--fixed-pipeline', action='store_true', help='Use the fixed pipeline instead of the new programmable one.')

args = parser.parse_args()

main(args.path, tuple(args.data), args.anm, args.script, args.entry, args.sprites,
     args.fixed_pipeline)