view data/ST/eff01.script @ 236:741860192b56

Implement ANM0 interrupts “Instruction” 22 is used as a label for interrupts. If the normal animation is interrupted, it goes straight to the matched instruction. Interrupt -1 matches all interrupts.
author Thibaut Girka <thib@sitedethib.com>
date Sun, 01 Jan 2012 19:47:34 +0100
parents 1bc0ad774ed4
children
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ENTRY 0
Name: data/eff00/eff01.png
Format: 1
Width: 256
Height: 256

Sprite: 0 384*448+0+0

Script: 0
Instruction: 0 0 1 0
Instruction: 0 0 17 32.0f 16.0f 0.0f # Translation. Why is it needed?
Instruction: 0 0 23
Instruction: 0 0 15