Mercurial > touhou
view pytouhou/game/lasertype.py @ 370:74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 27 Jul 2012 18:43:48 +0200 |
parents | 18e4ed141dd8 |
children | c9433188ffdb |
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class LaserType(object): def __init__(self, anm_wrapper, anim_index, launch_sprite_idx=140, launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)): self.anm_wrapper = anm_wrapper self.anim_index = anim_index self.launch_sprite_idx = launch_sprite_idx self.launch_anim_offsets = launch_anim_offsets