view pytouhou/ui/glide/window.pxd @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
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cimport pytouhou.lib.gui as gui

cdef class Window(gui.Window):
    cdef void present(self) nogil
    cdef void set_window_size(self, int width, int height) nogil
    cdef void set_swap_interval(self, int interval) except *
    cdef list get_events(self)
    cdef int get_keystate(self) nogil
    cdef void toggle_fullscreen(self) nogil