Mercurial > touhou
view interpreters/src/th06/interpolator.rs @ 787:7f9b3f5001c2
interpreters: Make Interpolator generic over N
This was a workaround for Rust < 1.51 which didn’t support const generics yet,
but we’ve had tat for close to five years now!
| author | Link Mauve <linkmauve@linkmauve.fr> |
|---|---|
| date | Mon, 15 Dec 2025 11:34:58 +0100 |
| parents | 21b186be2590 |
| children |
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//! Animation runner. #[derive(Debug, Clone, Copy, PartialEq)] pub(crate) enum Formula { Linear, Power2, InvertPower2, } impl Formula { fn apply(&self, x: f32) -> f32 { match self { Formula::Linear => x, Formula::Power2 => x * x, Formula::InvertPower2 => 2. * x - x * x, } } } #[derive(Debug, Clone)] pub(crate) struct Interpolator<T, const N: usize> { start_values: [T; N], end_values: [T; N], start_frame: u32, end_frame: u32, formula: Formula, } impl<T, const N: usize> Interpolator<T, N> where f32: From<T>, T: From<f32>, T: std::ops::Sub<Output = T>, T: std::ops::Add<Output = T>, T: Copy, T: Default, { pub fn new(start_values: [T; N], start_frame: u32, end_values: [T; N], end_frame: u32, formula: Formula) -> Interpolator<T, N> { Interpolator { start_values, end_values, start_frame, end_frame, formula, } } pub fn set_start(&mut self, frame: u32, values: [T; N]) { self.start_values = values; self.start_frame = frame; } pub fn set_end(&mut self, frame: u32, values: [T; N]) { self.end_values = values; self.end_frame = frame; } pub fn set_end_values(&mut self, values: [T; N]) { self.end_values = values; } pub fn set_end_frame(&mut self, frame: u32) { self.end_frame = frame; } // XXX: Make it return [T; N] instead, we don’t want to only do f32 here. pub fn values(&self, frame: u32) -> [f32; N] { if frame + 1 >= self.end_frame { // XXX: skip the last interpolation step. // This bug is replicated from the original game. //self.start_frame = self.end_frame; //self.end_values let mut values: [f32; N] = [Default::default(); N]; for (i, value) in self.end_values.iter().enumerate() { values[i] = f32::from(*value); } values } else { let mut coeff = (frame - self.start_frame) as f32 / (self.end_frame - self.start_frame) as f32; coeff = self.formula.apply(coeff); let mut values: [f32; N] = [Default::default(); N]; for (i, (start, end)) in self.start_values.iter().zip(&self.end_values).enumerate() { values[i] = f32::from(*start + T::from(coeff * f32::from(*end - *start))); } values } } }
