view pytouhou/resource/loader.py @ 262:8fa660da5f0c

Automatically search data files using different names.
author Thibaut Girka <thib@sitedethib.com>
date Mon, 23 Jan 2012 00:58:03 +0100
parents c417bb6c98bf
children ac677dd0ffe0
line wrap: on
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import os
from glob import glob
from itertools import chain
from io import BytesIO

from pytouhou.formats.pbg3 import PBG3
from pytouhou.formats.std import Stage
from pytouhou.formats.ecl import ECL
from pytouhou.formats.anm0 import Animations
from pytouhou.formats.msg import MSG
from pytouhou.formats.sht import SHT
from pytouhou.formats.exe import SHT as EoSDSHT


from pytouhou.resource.anmwrapper import AnmWrapper


class ArchiveDescription(object):
    _formats = {'PBG3': PBG3}

    def __init__(self, path, format_class, file_list=None):
        self.path = path
        self.format_class = format_class
        self.file_list = file_list or []


    def open(self):
        file = open(self.path, 'rb')
        instance = self.format_class.read(file)
        return instance


    @classmethod
    def get_from_path(cls, path):
        with open(path, 'rb') as file:
            magic = file.read(4)
            file.seek(0)
            format_class = cls._formats[magic]
            instance = format_class.read(file)
            file_list = instance.list_files()
        return cls(path, format_class, file_list)



class Loader(object):
    def __init__(self, game_dir=None):
        self.exe = None
        self.game_dir = game_dir
        self.known_files = {}
        self.instanced_ecls = {}
        self.instanced_anms = {}
        self.instanced_stages = {}
        self.instanced_msgs = {}
        self.instanced_shts = {}


    def scan_archives(self, paths_lists):
        for paths in paths_lists:
            def _expand_paths():
                for path in paths.split(':'):
                    if self.game_dir and not os.path.isabs(path):
                        path = os.path.join(self.game_dir, path)
                    yield glob(path)
            paths = list(chain(*_expand_paths()))
            path = paths[0]
            if os.path.splitext(path)[1] == '.exe':
                self.exe = path
            else:
                archive_description = ArchiveDescription.get_from_path(path)
                for name in archive_description.file_list:
                    self.known_files[name] = archive_description


    def get_file_data(self, name):
        with self.known_files[name].open() as archive:
            content = archive.extract(name)
        return content


    def get_file(self, name):
        with self.known_files[name].open() as archive:
            content = archive.extract(name)
        return BytesIO(content)


    def get_anm(self, name):
        if name not in self.instanced_anms:
            file = self.get_file(name)
            self.instanced_anms[name] = Animations.read(file) #TODO: modular
        return self.instanced_anms[name]


    def get_stage(self, name):
        if name not in self.instanced_stages:
            file = self.get_file(name)
            self.instanced_stages[name] = Stage.read(file) #TODO: modular
        return self.instanced_stages[name]


    def get_ecl(self, name):
        if name not in self.instanced_ecls:
            file = self.get_file(name)
            self.instanced_ecls[name] = ECL.read(file) #TODO: modular
        return self.instanced_ecls[name]


    def get_msg(self, name):
        if name not in self.instanced_msgs:
            file = self.get_file(name)
            self.instanced_msgs[name] = MSG.read(file) #TODO: modular
        return self.instanced_msgs[name]


    def get_sht(self, name):
        if name not in self.instanced_shts:
            file = self.get_file(name)
            self.instanced_shts[name] = SHT.read(file) #TODO: modular
        return self.instanced_shts[name]


    def get_eosd_characters(self):
        #TODO: Move to pytouhou.games.eosd?
        path = self.exe
        if self.game_dir and not os.path.isabs(path):
            path = os.path.join(self.game_dir, path)
        with open(path, 'rb') as file:
            characters = EoSDSHT.read(file) #TODO: modular
        return characters


    def get_anm_wrapper(self, names):
        return AnmWrapper(self.get_anm(name) for name in names)


    def get_anm_wrapper2(self, names):
        anims = []
        try:
            for name in names:
                anims.append(self.get_anm(name))
        except KeyError:
            pass

        return AnmWrapper(anims)