view pytouhou/utils/vector.pxd @ 558:94725968dabb

Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 12 Dec 2013 13:47:17 +0100
parents 7f016dfbdfb1
children
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cdef struct Vector:
    float x, y, z

cdef Vector sub(Vector vec1, Vector vec2)
cdef Vector cross(Vector vec1, Vector vec2)
cdef float dot(Vector vec1, Vector vec2) nogil
cdef Vector normalize(Vector vec)