view pytouhou/game/lasertype.py @ 649:967627181a76

Use the merged name of RGB in AnmRenderer. See https://github.com/phaazon/luminance-rs/pull/150 for reasoning.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 08 Aug 2019 13:39:28 +0200
parents d1f0bb0b7a17
children
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line source

class LaserType:
    def __init__(self, anm, anim_index,
                 launch_sprite_idx=140,
                 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)):
        self.anm = anm
        self.anim_index = anim_index
        self.launch_sprite_idx = launch_sprite_idx
        self.launch_anim_offsets = launch_anim_offsets