Mercurial > touhou
view pytouhou/ui/opengl/gamerenderer.pxd @ 622:98603f2c32b4
Reduce the precision of Sprite’s variables.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 08 Apr 2015 15:05:34 +0200 |
parents | a6af3ff86612 |
children |
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from pytouhou.utils.matrix cimport Matrix from pytouhou.game.game cimport Game from .background cimport BackgroundRenderer from .renderer cimport Renderer from .framebuffer cimport Framebuffer from .shader cimport Shader cdef class GameRenderer(Renderer): cdef Matrix *game_mvp cdef Matrix *interface_mvp cdef Matrix *proj cdef Shader game_shader, background_shader, interface_shader cdef Framebuffer framebuffer cdef BackgroundRenderer background_renderer cdef object background cdef bint render_game(self, Game game) except True cdef bint render_text(self, dict texts) except True cdef bint render_interface(self, interface, game_boss) except True