Mercurial > touhou
view anmviewer @ 257:9b699e8de4a7
Switch Bullet to Cython to improve performances.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sun, 22 Jan 2012 21:54:07 +0100 |
parents | dd2bd7283bec |
children | 402e96a0baeb |
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#!/usr/bin/env python # -*- encoding: utf-8 -*- ## ## Copyright (C) 2011 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## import argparse import os import pyximport pyximport.install() from pytouhou.resource.loader import Loader from pytouhou.game.sprite import Sprite from pytouhou.vm.anmrunner import ANMRunner from pytouhou.ui.anmrenderer import ANMRenderer def main(path, data, name, script, sprites): resource_loader = Loader() resource_loader.scan_archives(os.path.join(path, name) for name in data) # Get out animation anm_wrapper = resource_loader.get_anm_wrapper(name.split(',')) anm = ANMRenderer(resource_loader, anm_wrapper, script, sprites) anm.start() parser = argparse.ArgumentParser(description='Viewer of ANM files, archives containing animations used in Touhou games.') parser.add_argument('data', metavar='DAT', default=('CM.DAT', 'ST.DAT'), nargs='*', help='Game’s .DAT data files') parser.add_argument('-p', '--path', metavar='DIRECTORY', default='.', help='Game directory path.') parser.add_argument('--anm', metavar='ANM', required=True, help='Select an ANM') parser.add_argument('--script', metavar='SCRIPT', type=int, default=0, help='First script to play') parser.add_argument('--sprites', action='store_true', default=False, help='Display sprites instead of scripts.') args = parser.parse_args() main(args.path, tuple(args.data), args.anm, args.script, args.sprites)