view pytouhou/ui/gamerenderer.pxd @ 462:a71b912b45b7

Render to framebuffers first, and reposition some interface elements in the game area.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 11 Sep 2013 00:36:50 +0200
parents 6e733ed817bd
children 36bc577b2392
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from pytouhou.utils.matrix cimport Matrix
from .background cimport BackgroundRenderer
from .renderer cimport Renderer, Framebuffer
from .shader cimport Shader

cdef class GameRenderer(Renderer):
    cdef Matrix game_mvp, interface_mvp, proj
    cdef Shader game_shader, background_shader, interface_shader, passthrough_shader
    cdef Framebuffer framebuffer
    cdef BackgroundRenderer background_renderer

    cdef void load_background(self, background)
    cdef void start(self, game)
    cdef void render(self, game)
    cdef void render_game(self, game)
    cdef void render_text(self, texts)
    cdef void render_interface(self, interface, game_boss)