view pytouhou/game/bullettype.py @ 563:ab0a5580bc40

Fix Windows build, the shaders package was skipped.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 12 Jun 2014 18:40:21 +0200
parents 8038f1957b71
children e15672733c93
line wrap: on
line source

class BulletType(object):
    def __init__(self, anm, anim_index, cancel_anim_index,
                 launch_anim2_index, launch_anim4_index, launch_anim8_index,
                 hitbox_size,
                 launch_anim_penalties=(0.5, 0.4, 1./3.),
                 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0),
                 type_id=0):
        self.type_id = type_id
        self.anm = anm
        self.anim_index = anim_index
        self.cancel_anim_index = cancel_anim_index
        self.launch_anim2_index = launch_anim2_index
        self.launch_anim4_index = launch_anim4_index
        self.launch_anim8_index = launch_anim8_index
        self.hitbox_size = hitbox_size
        assert 3 == len(launch_anim_penalties)
        for i in xrange(3):
            self.launch_anim_penalties[i] = launch_anim_penalties[i]
        self.launch_anim_offsets = launch_anim_offsets