view data/ST/face00a.script @ 687:ac092b70c39a

Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 17 Aug 2019 13:49:31 +0200
parents 016f6b937893
children
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ENTRY 0
Name: data/face/face.png
#Name2: data/face/face03b_a.png
Format: 1
Width: 256
Height: 256

Sprite: 0 128*256+0+0
Sprite: 1 128*256+128+0

Script: 0
Instruction: 0 0 1 0
Instruction: 0 0 15

script: 1
instruction: 0 0 1 0
instruction: 0 0 15

script: 2
instruction: 0 0 1 0
instruction: 0 0 15

script: 3
instruction: 0 0 1 0
instruction: 0 0 15