Mercurial > touhou
view src/util/prng.rs @ 687:ac092b70c39a
Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sat, 17 Aug 2019 13:49:31 +0200 |
parents | 1520b559cacc |
children |
line wrap: on
line source
//! Random number generator extracted from EoSD. /// Pseudo-random number generator from EoSD. #[derive(Debug)] pub struct Prng { seed: u16, } impl Prng { /// Create a new pseudo-random number generator from this seed. pub fn new(seed: u16) -> Prng { Prng { seed, } } /// Generates a pseudo-random u16. /// /// RE’d from 102h.exe@0x41e780 pub fn get_u16(&mut self) -> u16 { let x = (self.seed ^ 0x9630).wrapping_sub(0x6553); self.seed = ((x & 0xc000) >> 14) | (x << 2); self.seed } /// Combines two u16 into a single u32. /// /// RE’d from 102h.exe@0x41e7f0 pub fn get_u32(&mut self) -> u32 { ((self.get_u16() as u32) << 16) | self.get_u16() as u32 } /// Transforms an u32 into a f64. /// /// RE’d from 102h.exe@0x41e820 pub fn get_f64(&mut self) -> f64 { self.get_u32() as f64 / (0x100000000u64 as f64) } }