Mercurial > touhou
view pytouhou/ui/opengl/gamerenderer.pxd @ 515:b3193b43a86c
Add an indirection layer for textures, to cope with drivers assigning them random names.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 06 Dec 2013 19:02:42 +0100 |
parents | 5e3e0b09a531 |
children | 577c3a88fb67 |
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from pytouhou.utils.matrix cimport Matrix from pytouhou.game.game cimport Game from .background cimport BackgroundRenderer from .renderer cimport Renderer, Framebuffer from .shader cimport Shader cdef class GameRenderer(Renderer): cdef Matrix game_mvp, interface_mvp, proj cdef Shader game_shader, background_shader, interface_shader, passthrough_shader cdef Framebuffer framebuffer cdef BackgroundRenderer background_renderer cdef void render_game(self, Game game) except * cdef void render_text(self, texts) except * cdef void render_interface(self, interface, game_boss) except *