view pytouhou/game/lasertype.py @ 408:c689ff1743bf

Do the correct score calculation even when the enemy isn’t damageable.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 09 Jun 2013 22:54:33 +0200
parents 18e4ed141dd8
children c9433188ffdb
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class LaserType(object):
    def __init__(self, anm_wrapper, anim_index,
                 launch_sprite_idx=140,
                 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)):
        self.anm_wrapper = anm_wrapper
        self.anim_index = anim_index
        self.launch_sprite_idx = launch_sprite_idx
        self.launch_anim_offsets = launch_anim_offsets