view pytouhou/opengl/sprite.pxd @ 202:d348892ef012

Handle enemy collisions and damages in a way closer to the original game.
author Thibaut Girka <thib@sitedethib.com>
date Mon, 31 Oct 2011 19:01:09 +0100
parents fab7ad2f0d8b
children
line wrap: on
line source

cpdef object get_sprite_rendering_data(object sprite)