Mercurial > touhou
view pytouhou/utils/interpolator.pyx @ 441:e8dc95a2a287
Make pytouhou.game.enemy an extension type.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 10 Aug 2013 19:59:17 +0200 |
parents | d778db08190f |
children | e15672733c93 |
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# -*- encoding: utf-8 -*- ## ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## from libc.stdlib cimport malloc, free cdef class Interpolator: def __init__(self, tuple values, unsigned long start_frame=0, tuple end_values=None, unsigned long end_frame=0, formula=None): self._length = len(values) self._values = <double*>malloc(self._length * sizeof(double)) self.start_values = <double*>malloc(self._length * sizeof(double)) self.end_values = <double*>malloc(self._length * sizeof(double)) for i in xrange(self._length): self._values[i] = values[i] self.start_values[i] = self._values[i] if end_values is not None: for i in xrange(self._length): self.end_values[i] = end_values[i] self.start_frame = start_frame self.end_frame = end_frame self._frame = 0 self._formula = formula def __dealloc__(self): free(self.end_values) free(self.start_values) free(self._values) property values: def __get__(self): return tuple([self._values[i] for i in xrange(self._length)]) def __nonzero__(self): return self._frame < self.end_frame cpdef set_interpolation_start(self, unsigned long frame, tuple values): for i in xrange(self._length): self.start_values[i] = values[i] self.start_frame = frame cpdef set_interpolation_end(self, unsigned long frame, tuple values): for i in xrange(self._length): self.end_values[i] = values[i] self.end_frame = frame cpdef set_interpolation_end_frame(self, unsigned long end_frame): self.end_frame = end_frame cpdef set_interpolation_end_values(self, tuple values): for i in xrange(self._length): self.end_values[i] = values[i] cpdef update(self, unsigned long frame): cdef double coeff self._frame = frame if frame + 1 >= self.end_frame: #XXX: skip the last interpolation step # This bug is replicated from the original game for i in xrange(self._length): self._values[i] = self.end_values[i] self.start_values[i] = self.end_values[i] self.start_frame = frame else: coeff = float(frame - self.start_frame) / float(self.end_frame - self.start_frame) if self._formula is not None: coeff = self._formula(coeff) for i in xrange(self._length): start_value = self.start_values[i] end_value = self.end_values[i] self._values[i] = start_value + coeff * (end_value - start_value)