Mercurial > touhou
view pytouhou/game/games.py @ 124:f06e96dbed4e
Fix a few things with special bullet flags
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sat, 10 Sep 2011 12:16:36 +0200 |
parents | 174324a4da51 |
children | 11ab06f4c4c6 |
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# -*- encoding: utf-8 -*- ## ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## from pytouhou.game.game import Game from pytouhou.game.bullettype import BulletType class EoSDGame(Game): def __init__(self, resource_loader, players, stage, rank, difficulty): etama3 = resource_loader.get_anm_wrapper(('etama3.anm',)) etama4 = resource_loader.get_anm_wrapper(('etama4.anm',)) bullet_types = [BulletType(etama3, 0, 11, 14, 15, 16), BulletType(etama3, 1, 12, 17, 18, 19), BulletType(etama3, 2, 12, 17, 18, 19), BulletType(etama3, 3, 12, 17, 18, 19), BulletType(etama3, 4, 12, 17, 18, 19), BulletType(etama3, 5, 12, 17, 18, 19), BulletType(etama3, 6, 13, 20, 20, 20), BulletType(etama3, 7, 13, 20, 20, 20), BulletType(etama3, 8, 13, 20, 20, 20), BulletType(etama4, 0, 1, 2, 2, 2)] Game.__init__(self, resource_loader, players, stage, rank, difficulty, bullet_types)