view pytouhou/ui/opengl/texture.pxd @ 550:f1be00de4b3f

Use the correct division factor for player bullets’ cancellation.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 26 May 2014 00:20:26 +0200
parents dec43940f092
children a6af3ff86612
line wrap: on
line source

from pytouhou.lib.sdl cimport Font

cdef class TextureManager:
    cdef object loader, renderer, texture_class

    cdef void load(self, dict anms) except *

cdef class FontManager:
    cdef Font font
    cdef object renderer, texture_class

    cdef void load(self, dict labels) except *