view pytouhou/ui/renderer.pxd @ 444:f26c8ab57257

Use a simple for loop to determine the power level of the player; fixes a traceback when the SHT has no shot at all.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 Aug 2013 14:16:08 +0200
parents d8630c086926
children d56536ef28e8
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cdef struct Vertex:
    int x, y, z
    float u, v
    unsigned char r, g, b, a


cdef class Renderer:
    cdef public texture_manager
    cdef unsigned int vbo
    cdef Vertex *vertex_buffer

    cpdef render_elements(self, elements)