view pytouhou/game/game.py @ 83:fc0294c745b6

Basic bullet handling! Clean up as soon as possible :p
author Thibaut Girka <thib@sitedethib.com>
date Sat, 03 Sep 2011 22:22:58 +0200
parents ab826bc29aa2
children ac2e5e1c2c3c
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# -*- encoding: utf-8 -*-
##
## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com>
##
## This program is free software; you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published
## by the Free Software Foundation; version 3 only.
##
## This program is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##


from pytouhou.utils.random import Random

class GameState(object):
    __slots__ = ('resources', 'players', 'rank', 'difficulty', 'frame', 'stage', 'boss', 'prng')
    def __init__(self, resources, players, stage, rank, difficulty):
        self.resources = resources

        self.stage = stage
        self.players = players
        self.rank = rank
        self.difficulty = difficulty
        self.boss = None
        self.prng = Random()
        self.frame = 0


class Resources(object):
    def __init__(self, etama_anm_wrappers, players_anm_wrappers, effects_anm_wrapper):
        self.etama_anm_wrappers = etama_anm_wrappers
        self.players_anm_wrappers = players_anm_wrappers
        self.effects_anm_wrapper = effects_anm_wrapper